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Ajouter au panierAuflage: 1993. 193 Seiten Einband mit leichten Lagerspuren, sonst sehr gut erhalten. Sprache: Englisch Gewicht in Gramm: 450 15,6 x 1,3 x 23,4 cm, OPp, Gebundene Ausgabe.
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Langue: anglais
Edité par Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, Berlin, 1993
ISBN 10 : 3540567879 ISBN 13 : 9783540567875
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Ajouter au panierHardcover. Etat : new. Hardcover. The latest developments in rendering, visualization, andrasterization hardware are reported in this volume, whichcontains revised versions of thecontributions to the SixthEurographics Workshop on Graphics Hardware, held in Viennain September 1991 in conjunction with the Eurographics '91Conference. The book has five parts and a keynote paper, "Issues andDirections for Graphics Hardware Accelerators", by KurtAkeley. The first part of the book concerns graphicshardware design, including simulation and silicon compilers. The second part contains two papers on graphics systems. Thethird part focuses on volume (voxel-based) machines, describing two devices to facilitate transformations ofvolumes. The fourth part includes papers on rasterizationsystems, including character rasterization andscan-conversion of triangular faces. The papers in the lastpart of the book focus on rendering machines. They include aprogrammable rendering engine, primitive shaders, andradiosity implementation on a parallel architecture. The latest developments in rendering, visualisation, and rasterisation hardware are reported in this volume, which contains revised versions of contributions to the Sixth Eurographics Workshop on Graphics Hardware, held in Vienna in September 1991. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
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Ajouter au panierEtat : Sehr gut. Zustand: Sehr gut | Sprache: Englisch | Produktart: Bücher | Keine Beschreibung verfügbar.
Langue: anglais
Edité par Springer Berlin Heidelberg, Springer Berlin Heidelberg Okt 1993, 1993
ISBN 10 : 3540567879 ISBN 13 : 9783540567875
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Ajouter au panierBuch. Etat : Neu. Neuware -The latest developments in rendering, visualization, andrasterization hardware are reported in this volume, whichcontains revised versions of thecontributions to the SixthEurographics Workshop on Graphics Hardware, held in Viennain September 1991 in conjunction with the Eurographics '91Conference.The book has five parts and a keynote paper, 'Issues andDirections for Graphics Hardware Accelerators', by KurtAkeley. The first part of the book concerns graphicshardware design, including simulation and silicon compilers.The second part contains two papers on graphics systems. Thethird part focuses on volume (voxel-based) machinesdescribing two devices to facilitate transformations ofvolumes. The fourth part includes papers on rasterizationsystems, including character rasterization andscan-conversion of triangular faces. The papers in the lastpart of the book focus on rendering machines. They include aprogrammable rendering engine, primitive shaders, andradiosity implementation on a parallel architecture.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 208 pp. Englisch.
Langue: anglais
Edité par Springer Berlin Heidelberg, 1993
ISBN 10 : 3540567879 ISBN 13 : 9783540567875
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Ajouter au panierBuch. Etat : Neu. Druck auf Anfrage Neuware - Printed after ordering - The latest developments in rendering, visualization, andrasterization hardware are reported in this volume, whichcontains revised versions of thecontributions to the SixthEurographics Workshop on Graphics Hardware, held in Viennain September 1991 in conjunction with the Eurographics '91Conference.The book has five parts and a keynote paper, 'Issues andDirections for Graphics Hardware Accelerators', by KurtAkeley. The first part of the book concerns graphicshardware design, including simulation and silicon compilers.The second part contains two papers on graphics systems. Thethird part focuses on volume (voxel-based) machines,describing two devices to facilitate transformations ofvolumes. The fourth part includes papers on rasterizationsystems, including character rasterization andscan-conversion of triangular faces. The papers in the lastpart of the book focus on rendering machines. They include aprogrammable rendering engine, primitive shaders, andradiosity implementation on a parallel architecture.
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Langue: anglais
Edité par Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, Berlin, 1993
ISBN 10 : 3540567879 ISBN 13 : 9783540567875
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Ajouter au panierHardcover. Etat : new. Hardcover. The latest developments in rendering, visualization, andrasterization hardware are reported in this volume, whichcontains revised versions of thecontributions to the SixthEurographics Workshop on Graphics Hardware, held in Viennain September 1991 in conjunction with the Eurographics '91Conference. The book has five parts and a keynote paper, "Issues andDirections for Graphics Hardware Accelerators", by KurtAkeley. The first part of the book concerns graphicshardware design, including simulation and silicon compilers. The second part contains two papers on graphics systems. Thethird part focuses on volume (voxel-based) machines, describing two devices to facilitate transformations ofvolumes. The fourth part includes papers on rasterizationsystems, including character rasterization andscan-conversion of triangular faces. The papers in the lastpart of the book focus on rendering machines. They include aprogrammable rendering engine, primitive shaders, andradiosity implementation on a parallel architecture. The latest developments in rendering, visualisation, and rasterisation hardware are reported in this volume, which contains revised versions of contributions to the Sixth Eurographics Workshop on Graphics Hardware, held in Vienna in September 1991. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Langue: anglais
Edité par Springer Berlin Heidelberg Okt 1993, 1993
ISBN 10 : 3540567879 ISBN 13 : 9783540567875
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Ajouter au panierBuch. Etat : Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -The latest developments in rendering, visualization, andrasterization hardware are reported in this volume, whichcontains revised versions of thecontributions to the SixthEurographics Workshop on Graphics Hardware, held in Viennain September 1991 in conjunction with the Eurographics '91Conference.The book has five parts and a keynote paper, 'Issues andDirections for Graphics Hardware Accelerators', by KurtAkeley. The first part of the book concerns graphicshardware design, including simulation and silicon compilers.The second part contains two papers on graphics systems. Thethird part focuses on volume (voxel-based) machines,describing two devices to facilitate transformations ofvolumes. The fourth part includes papers on rasterizationsystems, including character rasterization andscan-conversion of triangular faces. The papers in the lastpart of the book focus on rendering machines. They include aprogrammable rendering engine, primitive shaders, andradiosity implementation on a parallel architecture. 208 pp. Englisch.
Langue: anglais
Edité par Springer Berlin Heidelberg, 1993
ISBN 10 : 3540567879 ISBN 13 : 9783540567875
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Ajouter au panierEtat : New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. The latest developments in rendering, visualization, andrasterization hardware are reported in this volume, whichcontains revised versions of thecontributions to the SixthEurographics Workshop on Graphics Hardware, held in Viennain September 1991 in co.
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Ajouter au panierEtat : New. Print on Demand pp. 208 100 Illus.
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Ajouter au panierBuch. Etat : Neu. Rendering, Visualization and Rasterization Hardware | Arie Kaufman | Buch | viii | Englisch | 1993 | Springer-Verlag GmbH | EAN 9783540567875 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu Print on Demand.