Vendeur : One Planet Books, Columbia, MO, Etats-Unis
EUR 7,75
Quantité disponible : 1 disponible(s)
Ajouter au panierpaperback. Etat : Good. 4th ed. Ships in a BOX from Central Missouri! May not include working access code. Will not include dust jacket. Has used sticker(s) and some writing and/or highlighting. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
Langue: anglais
Edité par Packt Publishing, Limited, 2018
ISBN 10 : 1789533910 ISBN 13 : 9781789533910
Vendeur : Better World Books, Mishawaka, IN, Etats-Unis
EUR 12,45
Quantité disponible : 1 disponible(s)
Ajouter au panierEtat : Very Good. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Vendeur : One Planet Books, Columbia, MO, Etats-Unis
EUR 9,17
Quantité disponible : 4 disponible(s)
Ajouter au panierpaperback. Etat : Like New. 4th ed. Ships in a BOX from Central Missouri! Like Brand NEW. No tears, highlighting or writing because it's never been used! May have minor shelf wear. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
Langue: anglais
Edité par Packt Publishing, Limited, 2018
ISBN 10 : 1789533910 ISBN 13 : 9781789533910
Vendeur : TextbookRush, Grandview Heights, OH, Etats-Unis
EUR 11,36
Quantité disponible : 3 disponible(s)
Ajouter au panierEtat : Good.
Langue: anglais
Edité par Packt Publishing, Limited, 2018
ISBN 10 : 1789533910 ISBN 13 : 9781789533910
Vendeur : TextbookRush, Grandview Heights, OH, Etats-Unis
EUR 11,36
Quantité disponible : 2 disponible(s)
Ajouter au panierEtat : Very Good.
Vendeur : Textbooks_Source, Columbia, MO, Etats-Unis
EUR 13,08
Quantité disponible : 1 disponible(s)
Ajouter au panierpaperback. Etat : Good. 4th ed. Ships in a BOX from Central Missouri! May not include working access code. Will not include dust jacket. Has used sticker(s) and some writing or highlighting. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
Vendeur : Textbooks_Source, Columbia, MO, Etats-Unis
EUR 27,03
Quantité disponible : 3 disponible(s)
Ajouter au panierpaperback. Etat : New. 4th ed. Ships in a BOX from Central Missouri! UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
EUR 33,42
Quantité disponible : 1 disponible(s)
Ajouter au panierEtat : New.
Vendeur : medimops, Berlin, Allemagne
EUR 26,44
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Ajouter au panierEtat : good. Befriedigend/Good: Durchschnittlich erhaltenes Buch bzw. Schutzumschlag mit Gebrauchsspuren, aber vollständigen Seiten. / Describes the average WORN book or dust jacket that has all the pages present.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
EUR 41,43
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New.
Vendeur : California Books, Miami, FL, Etats-Unis
EUR 43,80
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New.
Vendeur : BargainBookStores, Grand Rapids, MI, Etats-Unis
EUR 44,68
Quantité disponible : 5 disponible(s)
Ajouter au panierEtat : New. Unity Artificial Intelligence Programming - Fourth Edition (Paperback or Softback).
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
EUR 43,83
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : As New. Unread book in perfect condition.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
EUR 45,37
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New.
Langue: anglais
Edité par Packt Publishing 3/28/2022, 2022
ISBN 10 : 1803238534 ISBN 13 : 9781803238531
Vendeur : BargainBookStores, Grand Rapids, MI, Etats-Unis
EUR 47,74
Quantité disponible : 5 disponible(s)
Ajouter au panierPaperback or Softback. Etat : New. Unity Artificial Intelligence Programming - Fifth Edition: Add powerful, believable, and fun AI entities in your game with the power of Unity. Book.
Vendeur : California Books, Miami, FL, Etats-Unis
EUR 49,16
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
EUR 49,80
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : As New. Unread book in perfect condition.
Langue: anglais
Edité par Packt Publishing Limited, Birmingham, 2018
ISBN 10 : 1789533910 ISBN 13 : 9781789533910
Vendeur : Grand Eagle Retail, Bensenville, IL, Etats-Unis
EUR 53,62
Quantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : new. Paperback. Learn and Implement game AI in Unity 2018 to build smart game environments and enemies with A*, Finite State Machines, Behavior Trees and NavMesh.Key FeaturesBuild richer games by learning the essential concepts in AI for games like Behavior Trees and Navigation MeshesImplement character behaviors and simulations using the Unity Machine Learning toolkitExplore the latest Unity 2018 features to make implementation of AI in your game easierBook DescriptionDeveloping Artificial Intelligence (AI) for game characters in Unity 2018 has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from the basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters.This fourth edition with Unity will help you break down AI into simple concepts to give you a fundamental understanding of the topic to build upon. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts and features related to game AI in Unity.Further on, you'll learn how to distinguish the state machine pattern and implement one of your own. This is followed by learning how to implement a basic sensory system for your AI agent and coupling it with a Finite State Machine (FSM).Next, you'll learn how to use Unity's built-in NavMesh feature and implement your own A* pathfinding system. You'll then learn how to implement simple ocks and crowd dynamics, which are key AI concepts in Unity. Moving on, you'll learn how to implement a behavior tree through a game-focused example. Lastly, you'll apply all the concepts in the book to build a popular game.What you will learnCreate smarter game worlds and characters with C# programmingApply automated character movement using pathfinding and steering behaviorsImplement non-player character decision-making algorithms using Behavior Trees and FSMsBuild believable and highly efficient artificial flocks and crowdsCreate sensory systems for your AI with the most commonly used techniquesConstruct decision-making systems to make agents take different actionsExplore the application of machine learning in UnityWho this book is forThis book is intended for Unity developers with a basic understanding of C# and the Unity editor. Whether you're looking to build your first game or are looking to expand your knowledge as a game programmer, you will find plenty of exciting information and examples of game AI in terms of concepts and implementation. Unity 2018 provides game and app developers with a variety of tools to implement Artificial Intelligence(AI). Leveraging these tools via Unity's API allows limitless possibilities for creating your game's worlds and characters. This edition will break down AI into simple concepts to give you a fundamental understanding of the topic to build upon. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Langue: anglais
Edité par Packt Publishing Limited, GB, 2022
ISBN 10 : 1803238534 ISBN 13 : 9781803238531
Vendeur : Rarewaves USA, OSWEGO, IL, Etats-Unis
EUR 56,17
Quantité disponible : Plus de 20 disponibles
Ajouter au panierPaperback. Etat : New. Learn and implement game AI in Unity to build smart environments and enemies with A* pathfinding, finite state machines, behavior trees, and the NavMeshKey FeaturesExplore the latest Unity features to make AI implementation in your game easierBuild richer and more dynamic games using AI concepts such as behavior trees and navigation meshesImplement character behaviors and simulations using the Unity Machine Learning toolkitBook DescriptionDeveloping artificial intelligence (AI) for game characters in Unity has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating game worlds and characters.The updated fifth edition of Unity Artificial Intelligence Programming starts by breaking down AI into simple concepts. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts and features related to game AI in Unity. As you progress, you'll learn how to implement a finite state machine (FSM) to determine how your AI behaves, apply probability and randomness to make games less predictable, and implement a basic sensory system. Later, you'll understand how to set up a game map with a navigation mesh, incorporate movement through techniques such as A* pathfinding, and provide characters with decision-making abilities using behavior trees.By the end of this Unity book, you'll have the skills you need to bring together all the concepts and practical lessons you've learned to build an impressive vehicle battle game.What you will learnUnderstand the basics of AI in game designCreate smarter game worlds and characters with C# programmingApply automated character movement using pathfinding algorithm behaviorsImplement character decision-making algorithms using behavior treesBuild believable and highly efficient artificial flocks and crowdsCreate sensory systems for your AI worldBecome well-versed with the basics of procedural content generationExplore the application of machine learning in UnityWho this book is forThis Unity artificial intelligence book is for Unity developers with a basic understanding of C# and the Unity Editor who want to expand their knowledge of AI Unity game development.
Vendeur : Ria Christie Collections, Uxbridge, Royaume-Uni
EUR 41,98
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New. In.
Langue: anglais
Edité par Packt Publishing 2018-11, 2018
ISBN 10 : 1789533910 ISBN 13 : 9781789533910
Vendeur : Chiron Media, Wallingford, Royaume-Uni
EUR 39,38
Quantité disponible : 10 disponible(s)
Ajouter au panierPF. Etat : New.
Langue: anglais
Edité par Packt Publishing Limited, GB, 2022
ISBN 10 : 1803238534 ISBN 13 : 9781803238531
Vendeur : Rarewaves.com USA, London, LONDO, Royaume-Uni
EUR 58,01
Quantité disponible : Plus de 20 disponibles
Ajouter au panierPaperback. Etat : New. Learn and implement game AI in Unity to build smart environments and enemies with A* pathfinding, finite state machines, behavior trees, and the NavMeshKey FeaturesExplore the latest Unity features to make AI implementation in your game easierBuild richer and more dynamic games using AI concepts such as behavior trees and navigation meshesImplement character behaviors and simulations using the Unity Machine Learning toolkitBook DescriptionDeveloping artificial intelligence (AI) for game characters in Unity has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating game worlds and characters.The updated fifth edition of Unity Artificial Intelligence Programming starts by breaking down AI into simple concepts. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts and features related to game AI in Unity. As you progress, you'll learn how to implement a finite state machine (FSM) to determine how your AI behaves, apply probability and randomness to make games less predictable, and implement a basic sensory system. Later, you'll understand how to set up a game map with a navigation mesh, incorporate movement through techniques such as A* pathfinding, and provide characters with decision-making abilities using behavior trees.By the end of this Unity book, you'll have the skills you need to bring together all the concepts and practical lessons you've learned to build an impressive vehicle battle game.What you will learnUnderstand the basics of AI in game designCreate smarter game worlds and characters with C# programmingApply automated character movement using pathfinding algorithm behaviorsImplement character decision-making algorithms using behavior treesBuild believable and highly efficient artificial flocks and crowdsCreate sensory systems for your AI worldBecome well-versed with the basics of procedural content generationExplore the application of machine learning in UnityWho this book is forThis Unity artificial intelligence book is for Unity developers with a basic understanding of C# and the Unity Editor who want to expand their knowledge of AI Unity game development.
Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
EUR 41,97
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New.
Vendeur : Ria Christie Collections, Uxbridge, Royaume-Uni
EUR 50,66
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Ajouter au panierEtat : New. In.
Langue: anglais
Edité par Packt Publishing 2022-03, 2022
ISBN 10 : 1803238534 ISBN 13 : 9781803238531
Vendeur : Chiron Media, Wallingford, Royaume-Uni
EUR 48,13
Quantité disponible : 10 disponible(s)
Ajouter au panierPF. Etat : New.
Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
EUR 50,65
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Ajouter au panierEtat : New.
Vendeur : Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlande
EUR 58,77
Quantité disponible : 2 disponible(s)
Ajouter au panierEtat : New.
Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
EUR 56,51
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : As New. Unread book in perfect condition.
Vendeur : Kennys Bookstore, Olney, MD, Etats-Unis
EUR 73,18
Quantité disponible : 2 disponible(s)
Ajouter au panierEtat : New.
Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
EUR 76,46
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : As New. Unread book in perfect condition.