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Ajouter au panierHardcover. Etat : Very Good. Book has some light wear to edges and rubbing, otherwise binding is strong, pages are clean and crisp throughout.
Langue: anglais
Edité par Dordrecht, Springer Netherland., 2006
ISBN 10 : 1402038836 ISBN 13 : 9781402038839
Vendeur : Universitätsbuchhandlung Herta Hold GmbH, Berlin, Allemagne
EUR 22
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Ajouter au panier2006. 16 x 24 cm. XVI, 278 S. XVI, 278 p. Hardcover. Versand aus Deutschland / We dispatch from Germany via Air Mail. Einband bestoßen, daher Mängelexemplar gestempelt, sonst sehr guter Zustand. Imperfect copy due to slightly bumped cover, apart from this in very good condition. Stamped. (Computer Supported Cooperative Work). Sprache: Englisch.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
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Ajouter au panierEtat : As New. Unread book in perfect condition.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
EUR 145,89
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Ajouter au panierEtat : New.
Vendeur : Books Puddle, New York, NY, Etats-Unis
EUR 161,55
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Ajouter au panierEtat : New. pp. 296.
Vendeur : Ria Christie Collections, Uxbridge, Royaume-Uni
EUR 166,49
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Ajouter au panierEtat : New. In.
Vendeur : preigu, Osnabrück, Allemagne
EUR 104,20
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Ajouter au panierTaschenbuch. Etat : Neu. Avatars at Work and Play | Collaboration and Interaction in Shared Virtual Environments | Ralph Schroeder (u. a.) | Taschenbuch | Computer Supported Cooperative Work | xvi | Englisch | 2010 | Springer | EAN 9789048169894 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Vendeur : Revaluation Books, Exeter, Royaume-Uni
EUR 168,80
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Ajouter au panierPaperback. Etat : Brand New. 292 pages. 9.00x6.00x0.67 inches. In Stock.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
EUR 183,57
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Ajouter au panierEtat : New.
Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
EUR 122,12
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Ajouter au panierTaschenbuch. Etat : Neu. Druck auf Anfrage Neuware - Printed after ordering - Avatars at Work and Play brings together contributions from leading social scientists and computer scientists who have conducted research on virtual environments used for collaboration and online gaming. They present a well-rounded and state-of-the-art overview of current applications of multi-user virtual environments, ranging from highly immersive virtual reality systems to internet-based virtual environments on personal computers. The volume is a follow-up to a previous essay collection, 'The Social Life of Avatars', which explored general issues in this field. This collection goes further, examining uses of shared virtual environments in practical settings such as scientific collaboration, distributed meetings, building models together, and others. It also covers online gaming in virtual environments, which has attracted hundreds of thousands of users and presents an opportunity for studying a myriad of social issues. Covering both 'work' and 'play', the volume brings together issues common to the two areas, including:What kind of avatar appearance is suitable for different kinds of interaction How best to foster collaboration and promote usable shared virtual spaces What kinds of activities work well in different types of virtual environments and systems.
Vendeur : Ria Christie Collections, Uxbridge, Royaume-Uni
EUR 178,87
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Ajouter au panierEtat : New. In.
Vendeur : Books Puddle, New York, NY, Etats-Unis
EUR 219,04
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Ajouter au panierEtat : New. pp. 296.
Langue: anglais
Edité par Springer Netherlands, Springer Netherlands, 2006
ISBN 10 : 1402038836 ISBN 13 : 9781402038839
Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
EUR 164,49
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Ajouter au panierBuch. Etat : Neu. Druck auf Anfrage Neuware - Printed after ordering - Avatars at Work and Play brings together contributions from leading social scientists and computer scientists who have conducted research on virtual environments used for collaboration and online gaming. They present a well-rounded and state-of-the-art overview of current applications of multi-user virtual environments, ranging from highly immersive virtual reality systems to internet-based virtual environments on personal computers. The volume is a follow-up to a previous essay collection, 'The Social Life of Avatars', which explored general issues in this field. This collection goes further, examining uses of shared virtual environments in practical settings such as scientific collaboration, distributed meetings, building models together, and others. It also covers online gaming in virtual environments, which has attracted hundreds of thousands of users and presents an opportunity for studying a myriad of social issues. Covering both 'work' and 'play', the volume brings together issues common to the two areas, including:What kind of avatar appearance is suitable for different kinds of interaction How best to foster collaboration and promote usable shared virtual spaces What kinds of activities work well in different types of virtual environments and systems.
Vendeur : Mispah books, Redhill, SURRE, Royaume-Uni
EUR 215
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Ajouter au panierHardcover. Etat : Like New. Like New. book.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
EUR 249,27
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Ajouter au panierEtat : As New. Unread book in perfect condition.
Vendeur : Brook Bookstore On Demand, Napoli, NA, Italie
EUR 94,25
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Ajouter au panierEtat : new. Questo è un articolo print on demand.
Langue: anglais
Edité par Springer Netherlands Nov 2010, 2010
ISBN 10 : 9048169895 ISBN 13 : 9789048169894
Vendeur : BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Allemagne
EUR 117,69
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Ajouter au panierTaschenbuch. Etat : Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Avatars at Work and Play brings together contributions from leading social scientists and computer scientists who have conducted research on virtual environments used for collaboration and online gaming. They present a well-rounded and state-of-the-art overview of current applications of multi-user virtual environments, ranging from highly immersive virtual reality systems to internet-based virtual environments on personal computers. The volume is a follow-up to a previous essay collection, 'The Social Life of Avatars', which explored general issues in this field. This collection goes further, examining uses of shared virtual environments in practical settings such as scientific collaboration, distributed meetings, building models together, and others. It also covers online gaming in virtual environments, which has attracted hundreds of thousands of users and presents an opportunity for studying a myriad of social issues. Covering both 'work' and 'play', the volume brings together issues common to the two areas, including:What kind of avatar appearance is suitable for different kinds of interaction How best to foster collaboration and promote usable shared virtual spaces What kinds of activities work well in different types of virtual environments and systems 296 pp. Englisch.
Vendeur : moluna, Greven, Allemagne
EUR 98,54
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Ajouter au panierEtat : New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. First book to deal with applications of shared or collaborative virtual environmentsHigh relevance to new media and computer-mediated communication developmentsEssential reading for anyone researching and working in shared or collaborative .
Vendeur : Majestic Books, Hounslow, Royaume-Uni
EUR 169,63
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Ajouter au panierEtat : New. Print on Demand pp. 296 49:B&W 6.14 x 9.21 in or 234 x 156 mm (Royal 8vo) Perfect Bound on White w/Gloss Lam.
Langue: anglais
Edité par Springer Netherlands, Springer Nov 2010, 2010
ISBN 10 : 9048169895 ISBN 13 : 9789048169894
Vendeur : buchversandmimpf2000, Emtmannsberg, BAYE, Allemagne
EUR 117,69
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Ajouter au panierTaschenbuch. Etat : Neu. This item is printed on demand - Print on Demand Titel. Neuware -Avatars at Work and Play brings together contributions from leading social scientists and computer scientists who have conducted research on virtual environments used for collaboration and online gaming. They present a well-rounded and state-of-the-art overview of current applications of multi-user virtual environments, ranging from highly immersive virtual reality systems to internet-based virtual environments on personal computers. The volume is a follow-up to a previous essay collection, ¿The Social Life of Avatars¿, which explored general issues in this field. This collection goes further, examining uses of shared virtual environments in practical settings such as scientific collaboration, distributed meetings, building models together, and others. It also covers online gaming in virtual environments, which has attracted hundreds of thousands of users and presents an opportunity for studying a myriad of social issues. Covering both ¿work¿ and ¿play¿, the volume brings together issues common to the two areas, including:What kind of avatar appearance is suitable for different kinds of interaction How best to foster collaboration and promote usable shared virtual spaces What kinds of activities work well in different types of virtual environments and systems Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 296 pp. Englisch.
Vendeur : Biblios, Frankfurt am main, HESSE, Allemagne
EUR 169,79
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Ajouter au panierEtat : New. PRINT ON DEMAND pp. 296.
Vendeur : moluna, Greven, Allemagne
EUR 132,75
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Ajouter au panierGebunden. Etat : New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. First book to deal with applications of shared or collaborative virtual environmentsHigh relevance to new media and computer-mediated communication developmentsEssential reading for anyone researching and working in shared or collaborative .
Langue: anglais
Edité par Springer Netherlands Feb 2006, 2006
ISBN 10 : 1402038836 ISBN 13 : 9781402038839
Vendeur : BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Allemagne
EUR 160,49
Quantité disponible : 2 disponible(s)
Ajouter au panierBuch. Etat : Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Avatars at Work and Play brings together contributions from leading social scientists and computer scientists who have conducted research on virtual environments used for collaboration and online gaming. They present a well-rounded and state-of-the-art overview of current applications of multi-user virtual environments, ranging from highly immersive virtual reality systems to internet-based virtual environments on personal computers. The volume is a follow-up to a previous essay collection, 'The Social Life of Avatars', which explored general issues in this field. This collection goes further, examining uses of shared virtual environments in practical settings such as scientific collaboration, distributed meetings, building models together, and others. It also covers online gaming in virtual environments, which has attracted hundreds of thousands of users and presents an opportunity for studying a myriad of social issues. Covering both 'work' and 'play', the volume brings together issues common to the two areas, including:What kind of avatar appearance is suitable for different kinds of interaction How best to foster collaboration and promote usable shared virtual spaces What kinds of activities work well in different types of virtual environments and systems 296 pp. Englisch.
Vendeur : preigu, Osnabrück, Allemagne
EUR 137,65
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Ajouter au panierBuch. Etat : Neu. Avatars at Work and Play | Collaboration and Interaction in Shared Virtual Environments | Ann-Sofie Axelsson (u. a.) | Buch | xvi | Englisch | 2006 | Springer Netherland | EAN 9781402038839 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu Print on Demand.
Langue: anglais
Edité par Springer Netherlands, Springer Netherlands Feb 2006, 2006
ISBN 10 : 1402038836 ISBN 13 : 9781402038839
Vendeur : buchversandmimpf2000, Emtmannsberg, BAYE, Allemagne
EUR 160,49
Quantité disponible : 1 disponible(s)
Ajouter au panierBuch. Etat : Neu. This item is printed on demand - Print on Demand Titel. Neuware -Avatars at Work and Play brings together contributions from leading social scientists and computer scientists who have conducted research on virtual environments used for collaboration and online gaming. They present a well-rounded and state-of-the-art overview of current applications of multi-user virtual environments, ranging from highly immersive virtual reality systems to internet-based virtual environments on personal computers. The volume is a follow-up to a previous essay collection, ¿The Social Life of Avatars¿, which explored general issues in this field. This collection goes further, examining uses of shared virtual environments in practical settings such as scientific collaboration, distributed meetings, building models together, and others. It also covers online gaming in virtual environments, which has attracted hundreds of thousands of users and presents an opportunity for studying a myriad of social issues. Covering both ¿work¿ and ¿play¿, the volume brings together issues common to the two areas, including:What kind of avatar appearance is suitable for different kinds of interaction How best to foster collaboration and promote usable shared virtual spaces What kinds of activities work well in different types of virtual environments and systems Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 296 pp. Englisch.
Vendeur : Majestic Books, Hounslow, Royaume-Uni
EUR 232,07
Quantité disponible : 4 disponible(s)
Ajouter au panierEtat : New. Print on Demand pp. 296 68:B&W 7 x 10 in or 254 x 178 mm Case Laminate on White w/Gloss Lam.
Vendeur : Biblios, Frankfurt am main, HESSE, Allemagne
EUR 230,82
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Ajouter au panierEtat : New. PRINT ON DEMAND pp. 296.