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Ajouter au panierPAP. Etat : New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
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Ajouter au panierPAP. Etat : New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
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Ajouter au panierPAP. Etat : New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
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Ajouter au panierPAP. Etat : New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
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Ajouter au panierPaperback. Etat : new. Paperback. Ready to create your own games using Java and LibGDX? Game Programming using Java is a hands-on guide designed to help you master 2D and 3D game development-whether you're a beginner, intermediate, or professional developer. Learn how to build real games from scratch while understanding core concepts like game loops, graphics, animation, and performance optimization using LibGDX. With practical, step-by-step projects, you'll gain the skills to design, develop, and bring your game ideas to life. Start building real games today. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Vendeur : CitiRetail, Stevenage, Royaume-Uni
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Ajouter au panierPaperback. Etat : new. Paperback. Most game ideas never become finished games. Not because the ideas are weak-but because the structure breaks. Game Programming with Python shows you how to build games the right way. Inside this practical guide, you'll learn how modern 2D game systems are designed-from game loops and animation to physics, collision detection, AI, camera systems, optimization, and deployment. Through hands-on projects, you'll build arcade shooters, side-scrolling platformers, procedural dungeon crawlers, and real-time strategy foundations while learning how scalable game architecture is built. You'll understand how systems connect, how clean code improves maintainability, and how to move from isolated experiments to complete playable games. If you've been looking for a practical way to turn Python skills into real game development ability, this book gives you the roadmap. Open the book. Write the code. Build the game. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.