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Ajouter au panierEtat : New.
Langue: anglais
Edité par Packt Publishing 11/25/2020, 2020
ISBN 10 : 1800209223 ISBN 13 : 9781800209220
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Ajouter au panierPaperback or Softback. Etat : New. Game Development Projects with Unreal Engine: Learn to build your first games and bring your ideas to life using UE4 and C++. Book.
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Langue: anglais
Edité par Packt Publishing Limited, GB, 2020
ISBN 10 : 1800209223 ISBN 13 : 9781800209220
Vendeur : Rarewaves.com USA, London, LONDO, Royaume-Uni
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Ajouter au panierPaperback. Etat : New. Learn the tools and techniques of game design using a project-based approach with Unreal Engine 4 and C++Key FeaturesKickstart your career or dive into a new hobby by exploring game design with UE4 and C++Learn the techniques needed to prototype and develop your own ideasReinforce your skills with project-based learning by building a series of games from scratchBook DescriptionGame development can be both a creatively fulfilling hobby and a full-time career path. It's also an exciting way to improve your C++ skills and apply them in engaging and challenging projects.Game Development Projects with Unreal Engine starts with the basic skills you'll need to get started as a game developer. The fundamentals of game design will be explained clearly and demonstrated practically with realistic exercises. You'll then apply what you've learned with challenging activities.The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects: building a dodgeball game. In this project, you'll explore line traces, collisions, projectiles, user interface, and sound effects, combining these concepts to showcase your new skills.You'll then move on to the second project; a side-scroller game, where you'll implement concepts including animation blending, enemy AI, spawning objects, and collectibles. The final project is an FPS game, where you will cover the key concepts behind creating a multiplayer environment.By the end of this Unreal Engine 4 game development book, you'll have the confidence and knowledge to get started on your own creative UE4 projects and bring your ideas to life.What you will learnCreate a fully-functional third-person character and enemiesBuild navigation with keyboard, mouse, gamepad, and touch controlsProgram logic and game mechanics with collision and particle effectsExplore AI for games with Blackboards and Behavior TreesBuild character animations with Animation Blueprints and MontagesTest your game for mobile devices using mobile previewAdd polish to your game with visual and sound effectsMaster the fundamentals of game UI design using a heads-up displayWho this book is forThis book is suitable for anyone who wants to get started using UE4 for game development. It will also be useful for anyone who has used Unreal Engine before and wants to consolidate, improve and apply their skills. To grasp the concepts explained in this book better, you must have prior knowledge of the basics of C++ and understand variables, functions, classes, polymorphism, and pointers. For full compatibility with the IDE used in this book, a Windows system is recommended.
Langue: anglais
Edité par Packt Publishing, Limited, 2020
ISBN 10 : 1800209223 ISBN 13 : 9781800209220
Vendeur : Books Puddle, New York, NY, Etats-Unis
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Ajouter au panierEtat : New. pp. 822.
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Ajouter au panierEtat : New. In.
Langue: anglais
Edité par Packt Publishing Limited, GB, 2020
ISBN 10 : 1800209223 ISBN 13 : 9781800209220
Vendeur : Rarewaves.com UK, London, Royaume-Uni
EUR 61,84
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Ajouter au panierPaperback. Etat : New. Learn the tools and techniques of game design using a project-based approach with Unreal Engine 4 and C++Key FeaturesKickstart your career or dive into a new hobby by exploring game design with UE4 and C++Learn the techniques needed to prototype and develop your own ideasReinforce your skills with project-based learning by building a series of games from scratchBook DescriptionGame development can be both a creatively fulfilling hobby and a full-time career path. It's also an exciting way to improve your C++ skills and apply them in engaging and challenging projects.Game Development Projects with Unreal Engine starts with the basic skills you'll need to get started as a game developer. The fundamentals of game design will be explained clearly and demonstrated practically with realistic exercises. You'll then apply what you've learned with challenging activities.The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects: building a dodgeball game. In this project, you'll explore line traces, collisions, projectiles, user interface, and sound effects, combining these concepts to showcase your new skills.You'll then move on to the second project; a side-scroller game, where you'll implement concepts including animation blending, enemy AI, spawning objects, and collectibles. The final project is an FPS game, where you will cover the key concepts behind creating a multiplayer environment.By the end of this Unreal Engine 4 game development book, you'll have the confidence and knowledge to get started on your own creative UE4 projects and bring your ideas to life.What you will learnCreate a fully-functional third-person character and enemiesBuild navigation with keyboard, mouse, gamepad, and touch controlsProgram logic and game mechanics with collision and particle effectsExplore AI for games with Blackboards and Behavior TreesBuild character animations with Animation Blueprints and MontagesTest your game for mobile devices using mobile previewAdd polish to your game with visual and sound effectsMaster the fundamentals of game UI design using a heads-up displayWho this book is forThis book is suitable for anyone who wants to get started using UE4 for game development. It will also be useful for anyone who has used Unreal Engine before and wants to consolidate, improve and apply their skills. To grasp the concepts explained in this book better, you must have prior knowledge of the basics of C++ and understand variables, functions, classes, polymorphism, and pointers. For full compatibility with the IDE used in this book, a Windows system is recommended.
Langue: anglais
Edité par Packt Publishing Limited, GB, 2022
ISBN 10 : 1803239867 ISBN 13 : 9781803239866
Vendeur : Rarewaves.com USA, London, LONDO, Royaume-Uni
EUR 154,40
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Ajouter au panierPaperback. Etat : New. This book starts with the fundamentals of Unreal Engine 5 and progressively helps you build your knowledge and skills through three easy-to-follow game projects. You'll take a hands-on approach to equip yourself with the tools needed to develop your own high-quality, immersive games.
Langue: anglais
Edité par Packt Publishing Limited, GB, 2022
ISBN 10 : 1803239867 ISBN 13 : 9781803239866
Vendeur : Rarewaves.com UK, London, Royaume-Uni
EUR 146,43
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Ajouter au panierPaperback. Etat : New. This book starts with the fundamentals of Unreal Engine 5 and progressively helps you build your knowledge and skills through three easy-to-follow game projects. You'll take a hands-on approach to equip yourself with the tools needed to develop your own high-quality, immersive games.
Langue: anglais
Edité par Packt Publishing, Limited, 2020
ISBN 10 : 1800209223 ISBN 13 : 9781800209220
Vendeur : Majestic Books, Hounslow, Royaume-Uni
EUR 63,45
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Ajouter au panierEtat : New. Print on Demand pp. 822.
Langue: anglais
Edité par Packt Publishing, Limited, 2020
ISBN 10 : 1800209223 ISBN 13 : 9781800209220
Vendeur : Biblios, Frankfurt am main, HESSE, Allemagne
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Ajouter au panierEtat : New. PRINT ON DEMAND pp. 822.
Vendeur : moluna, Greven, Allemagne
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Ajouter au panierEtat : New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Start with the fundamentals of UE4 and progressively build your knowledge and skills through several easy-to-follow projects. Take a hands-on approach to equip yourself with the tools needed to develop your own high-quality, immersive games.Übe.
Vendeur : preigu, Osnabrück, Allemagne
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Ajouter au panierTaschenbuch. Etat : Neu. Game Development Projects with Unreal Engine | Learn to build your first games and bring your ideas to life using UE4 and C++ | Hammad Fozi (u. a.) | Taschenbuch | Englisch | 2020 | Packt Publishing | EAN 9781800209220 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.