Gingold chaim chaim gingold (31 résultats)

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Vendeur : Bellwetherbooks, McKeesport, PA, Etats-UnisBellwetherbooks
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EUR 32,06
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paperback. Etat : Good. Bruise/tear to cover.

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Vendeur : BooksRun, Philadelphia, PA, Etats-UnisBooksRun
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EUR 38,54
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Paperback. Etat : Very Good. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.

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Vendeur : BooksRun, Philadelphia, PA, Etats-UnisBooksRun
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EUR 38,54
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Paperback. Etat : New. The item is brand new, never used or read. It's in perfect condition and may include supplements and/or access codes or come shrink-wrapped.

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Vendeur : Books From California, Simi Valley, CA, Etats-UnisBooks From California
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EUR 35,69
EUR 4,29 expéditionExpédition nationale : Etats-UnisQuantité disponible : 4 disponible(s)
paperback. Etat : Fine.

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Vendeur : Books From California, Simi Valley, CA, Etats-UnisBooks From California
Contacter le vendeurVendeur avec une évaluation de 4 étoilesEtat: Occasion - Assez bon
EUR 35,69
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paperback. Etat : Very Good.

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Vendeur : Books Puddle, New York, NY, Etats-UnisBooks Puddle
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EUR 41,74
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Etat : New.

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Vendeur : GreatBookPrices, Columbia, MD, Etats-UnisGreatBookPrices
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EUR 51,68
EUR 2,27 expéditionExpédition nationale : Etats-UnisQuantité disponible : 2 disponible(s)
Etat : New.

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Vendeur : Grand Eagle Retail, Bensenville, IL, Etats-UnisGrand Eagle Retail
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EUR 54,03
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Paperback. Etat : new. Paperback. A deep dive into the trailblazing simulation game SimCity, situating it in the history of games, simulation, and computing.A deep dive into the trailblazing simulation game SimCity, situating it in the history of games, simulation, and computing.Building SimCity explores the history of computer simulation by chronicling one of the most influential simulation games ever made: SimCity. As author Chaim Gingold explains, Will Wright, the visionary designer behind the urban planning game, created SimCity in part to learn about cities, appropriating ideas from traditions in which computers are used as tools for modeling and thinking about the world as a complex system. As such, SimCity is a microcosm of the histories and cultures of computer simulation that engages with questions, themes, and representational techniques that reach back to the earliest computer simulations.Gingold uses SimCity to explore a web of interrelated topics in the history of technology, software, and simulation, taking us far and wide-from the dawn of programmable computers to miniature cities made of construction paper and role-play. An unprecedented history of Maxis, the company founded to bring SimCity to market, the book reveals Maxis's complex relations with venture capitalists, Nintendo, and the Santa Fe Institute, which shaped the evolution of Will Wright's career; Maxis's failure to back The Sims to completion; and the company's sale to Electronic Arts.A lavishly visual book, Building SimCity boasts a treasure trove of visual matter to help bring its wide-ranging subjects to life, including painstakingly crafted diagrams that explain SimCity's operation, the Kodachrome photographs taken by Charles Eames of schoolchildren making model cities, and Nintendo's manga-style "Dr. Wright" character design, just to name a few. "A deep dive into a masterwork, Building SimCity analyzes the history, reception, and design of Will Wright's seminal simulation game, and locates SimCity-alongside Maxis, its developer/publisher-within the larger history of simulation, computing, and games"-- Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

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Vendeur : PBShop.store UK, Fairford, GLOS, Royaume-UniPBShop.store UK
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EUR 50,00
EUR 6,84 expéditionExpédition depuis Royaume-Uni vers Etats-UnisQuantité disponible : 1 disponible(s)
PAP. Etat : New. New Book. Shipped from UK. Established seller since 2000.

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Vendeur : Rarewaves USA, HEBRON, KY, Etats-UnisRarewaves USA
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EUR 57,78
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Paperback. Etat : New.

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Vendeur : GreatBookPrices, Columbia, MD, Etats-UnisGreatBookPrices
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Occasion - Comme neuf
EUR 56,04
EUR 2,27 expéditionExpédition nationale : Etats-UnisQuantité disponible : 3 disponible(s)
Etat : As New. Unread book in perfect condition.

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Vendeur : Rarewaves.com USA, London, LONDO, Royaume-UniRarewaves.com USA
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EUR 58,85
Frais de port gratuitsExpédition depuis Royaume-Uni vers Etats-UnisQuantité disponible : 5 disponible(s)
Paperback. Etat : New.

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Vendeur : Revaluation Books, Exeter, Royaume-UniRevaluation Books
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EUR 46,49
EUR 14,56 expéditionExpédition depuis Royaume-Uni vers Etats-UnisQuantité disponible : 1 disponible(s)
Paperback. Etat : Brand New. 464 pages. 9.00x6.00x1.00 inches. In Stock.

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Vendeur : Majestic Books, Hounslow, Royaume-UniMajestic Books
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EUR 53,70
EUR 7,57 expéditionExpédition depuis Royaume-Uni vers Etats-UnisQuantité disponible : 3 disponible(s)
Etat : New.

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Vendeur : Biblios, frankfurt am main, HESSE, AllemagneBiblios
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EUR 54,64
EUR 9,95 expéditionExpédition depuis Allemagne vers Etats-UnisQuantité disponible : 3 disponible(s)
Etat : New.

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Vendeur : GreatBookPricesUK, Woodford Green, Royaume-UniGreatBookPricesUK
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EUR 49,99
EUR 17,47 expéditionExpédition depuis Royaume-Uni vers Etats-UnisQuantité disponible : 1 disponible(s)
Etat : New.

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Vendeur : Brook Bookstore On Demand, Napoli, NA, ItalieBrook Bookstore On Demand
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EUR 58,40
EUR 8,00 expéditionExpédition depuis Italie vers Etats-UnisQuantité disponible : 10 disponible(s)
Etat : new.

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Vendeur : Ria Christie Collections, Uxbridge, Royaume-UniRia Christie Collections
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EUR 55,80
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Etat : New. In English.

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Vendeur : Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandeKennys Bookshop and Art Galleries Ltd.
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EUR 60,55
EUR 9,50 expéditionExpédition depuis Irlande vers Etats-UnisQuantité disponible : Plus de 20 disponibles
Etat : New. 2024. Paperback . . . . . .

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Vendeur : GreatBookPricesUK, Woodford Green, Royaume-UniGreatBookPricesUK
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Occasion - Comme neuf
EUR 56,87
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Etat : As New. Unread book in perfect condition.

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Vendeur : THE SAINT BOOKSTORE, Southport, Royaume-UniTHE SAINT BOOKSTORE
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EUR 56,96
EUR 23,47 expéditionExpédition depuis Royaume-Uni vers Etats-UnisQuantité disponible : 10 disponible(s)
Paperback / softback. Etat : New. New copy - Usually dispatched within 4 working days.

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Vendeur : Kennys Bookstore, Olney, MD, Etats-UnisKennys Bookstore
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EUR 74,27
EUR 9,03 expéditionExpédition nationale : Etats-UnisQuantité disponible : Plus de 20 disponibles
Etat : New. 2024. Paperback . . . . . . Books ship from the US and Ireland.

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Vendeur : GoldBooks, Denver, CO, Etats-UnisGoldBooks
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Neuf
EUR 82,30
EUR 4,73 expéditionExpédition nationale : Etats-UnisQuantité disponible : 1 disponible(s)
Paperback. Etat : new. New Copy. Customer Service Guaranteed.

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Vendeur : Speedyhen, Hertfordshire, Royaume-UniSpeedyhen
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EUR 44,09
EUR 47,75 expéditionExpédition depuis Royaume-Uni vers Etats-UnisQuantité disponible : 1 disponible(s)
Etat : NEW.

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Vendeur : AHA-BUCH GmbH, Einbeck, AllemagneAHA-BUCH GmbH
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Neuf
EUR 61,45
EUR 30,50 expéditionExpédition depuis Allemagne vers Etats-UnisQuantité disponible : 1 disponible(s)
Taschenbuch. Etat : Neu. Neuware - A deep dive into the trailblazing simulation game SimCity, situating it in the history of games, simulation, and computing.Building SimCity explores the history of computer simulation by chronicling one of the most influential simulation games ever made: SimCity. As author Chaim Gingold explains, Will Wright, the visionary designer behind the urban planning game, created SimCity in part to learn about cities, appropriating ideas from traditions in which computers are used as tools for modeling and thinking about the world as a complex system. As such, SimCity is a microcosm of the histories and cultures of computer simulation that engages with questions, themes, and representational techniques that reach back to the earliest computer simulations.Gingold uses SimCity to explore a web of interrelated topics in the history of technology, software, and simulation, taking us far and widefrom the dawn of programmable computers to miniature cities made of construction paper and role-play. An unprecedented history of Maxis, the company founded to bring SimCity to market, the book reveals Maxis's complex relations with venture capitalists, Nintendo, and the Santa Fe Institute, which shaped the evolution of Will Wright's career; Maxis's failure to back The Sims to completion; and the company's sale to Electronic Arts.A lavishly visual book, Building SimCity boasts a treasure trove of visual matter to help bring its wide-ranging subjects to life, including painstakingly crafted diagrams that explain SimCity's operation, the Kodachrome photographs taken by Charles Eames of schoolchildren making model cities, and Nintendo's manga-style "Dr. Wright" character design, just to name a few. …

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Vendeur : CitiRetail, Stevenage, Royaume-UniCitiRetail
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Neuf
EUR 55,17
EUR 43,10 expéditionExpédition depuis Royaume-Uni vers Etats-UnisQuantité disponible : 1 disponible(s)
Paperback. Etat : new. Paperback. A deep dive into the trailblazing simulation game SimCity, situating it in the history of games, simulation, and computing.A deep dive into the trailblazing simulation game SimCity, situating it in the history of games, simulation, and computing.Building SimCity explores the history of computer simulation by chronicling one of the most influential simulation games ever made: SimCity. As author Chaim Gingold explains, Will Wright, the visionary designer behind the urban planning game, created SimCity in part to learn about cities, appropriating ideas from traditions in which computers are used as tools for modeling and thinking about the world as a complex system. As such, SimCity is a microcosm of the histories and cultures of computer simulation that engages with questions, themes, and representational techniques that reach back to the earliest computer simulations.Gingold uses SimCity to explore a web of interrelated topics in the history of technology, software, and simulation, taking us far and wide-from the dawn of programmable computers to miniature cities made of construction paper and role-play. An unprecedented history of Maxis, the company founded to bring SimCity to market, the book reveals Maxis's complex relations with venture capitalists, Nintendo, and the Santa Fe Institute, which shaped the evolution of Will Wright's career; Maxis's failure to back The Sims to completion; and the company's sale to Electronic Arts.A lavishly visual book, Building SimCity boasts a treasure trove of visual matter to help bring its wide-ranging subjects to life, including painstakingly crafted diagrams that explain SimCity's operation, the Kodachrome photographs taken by Charles Eames of schoolchildren making model cities, and Nintendo's manga-style "Dr. Wright" character design, just to name a few. "A deep dive into a masterwork, Building SimCity analyzes the history, reception, and design of Will Wright's seminal simulation game, and locates SimCity-alongside Maxis, its developer/publisher-within the larger history of simulation, computing, and games"-- Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…

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Vendeur : Rarewaves USA United, HEBRON, KY, Etats-UnisRarewaves USA United
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Neuf
EUR 59,76
EUR 43,00 expéditionExpédition nationale : Etats-UnisQuantité disponible : Plus de 20 disponibles
Paperback. Etat : New.

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Vendeur : moluna, Greven, Allemagnemoluna
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Neuf
EUR 58,24
EUR 48,99 expéditionExpédition depuis Allemagne vers Etats-UnisQuantité disponible : 1 disponible(s)
Etat : New. Chaim Gingold is a designer and theorist whose work has been featured in Wired, CNN, and the New York Times. He worked closely with Will Wright on Spore and designed the Spore Creature Creator.&ldquoI learned more abo.

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Vendeur : AussieBookSeller, Truganina, VIC, AustralieAussieBookSeller
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Neuf
EUR 94,11
EUR 31,82 expéditionExpédition depuis Australie vers Etats-UnisQuantité disponible : 1 disponible(s)
Paperback. Etat : new. Paperback. A deep dive into the trailblazing simulation game SimCity, situating it in the history of games, simulation, and computing.A deep dive into the trailblazing simulation game SimCity, situating it in the history of games, simulation, and computing.Building SimCity explores the history of computer simulation by chronicling one of the most influential simulation games ever made- SimCity. As author Chaim Gingold explains, Will Wright, the visionary designer behind the urban planning game, created SimCity in part to learn about cities, appropriating ideas from traditions in which computers are used as tools for modeling and thinking about the world as a complex system. As such, SimCity is a microcosm of the histories and cultures of computer simulation that engages with questions, themes, and representational techniques that reach back to the earliest computer simulations.Gingold uses SimCity to explore a web of interrelated topics in the history of technology, software, and simulation, taking us far and wide-from the dawn of programmable computers to miniature cities made of construction paper and role-play. An unprecedented history of Maxis, the company founded to bring SimCity to market, the book reveals Maxis's complex relations with venture capitalists, Nintendo, and the Santa Fe Institute, which shaped the evolution of Will Wright's career; Maxis's failure to back The Sims to completion; and the company's sale to Electronic Arts.A lavishly visual book, Building SimCity boasts a treasure trove of visual matter to help bring its wide-ranging subjects to life, including painstakingly crafted diagrams that explain SimCity's operation, the Kodachrome photographs taken by Charles Eames of schoolchildren making model cities, and Nintendo's manga-style "Dr. Wright" character design, just to name a few. "A deep dive into a masterwork, Building SimCity analyzes the history, reception, and design of Will Wright's seminal simulation game, and locates SimCity-alongside Maxis, its developer/publisher-within the larger history of simulation, computing, and games"-- Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

- Couverture souple
Vendeur : Rarewaves.com UK, London, Royaume-UniRarewaves.com UK
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Neuf
EUR 56,57
EUR 75,71 expéditionExpédition depuis Royaume-Uni vers Etats-UnisQuantité disponible : 5 disponible(s)
Paperback. Etat : New.