Vendeur : ThriftBooks-Dallas, Dallas, TX, Etats-Unis
EUR 26,93
Quantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Vendeur : ThriftBooks-Atlanta, AUSTELL, GA, Etats-Unis
EUR 26,93
Quantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
EUR 53,64
Quantité disponible : 10 disponible(s)
Ajouter au panierEtat : New.
Langue: anglais
Edité par Taylor & Francis Ltd, Oxford, 2008
ISBN 10 : 0240520343 ISBN 13 : 9780240520346
Vendeur : Grand Eagle Retail, Bensenville, IL, Etats-Unis
EUR 55,98
Quantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : new. Paperback. Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0. You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel * Master professional techniques and workflow processes with clear, easy to follow tutorials * Companion DVD contains video tutorials, plug-ins, models and texture maps as well as high quality art from participating artists * Interviews with professionals connect the concepts to real world workflow and applications A tutorial guide to character modeling techniques for film and game CG artists. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Vendeur : Roland Antiquariat UG haftungsbeschränkt, Weinheim, Allemagne
EUR 12,90
Quantité disponible : 2 disponible(s)
Ajouter au panier256 p. Unread book. Like new! 9780240519524 Sprache: Englisch Gewicht in Gramm: 476 Softcover: 14.6 x 1.9 x 20.3 cm.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
EUR 55,56
Quantité disponible : 10 disponible(s)
Ajouter au panierEtat : As New. Unread book in perfect condition.
Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
EUR 54,39
Quantité disponible : 10 disponible(s)
Ajouter au panierEtat : New.
Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
EUR 55,11
Quantité disponible : 10 disponible(s)
Ajouter au panierEtat : As New. Unread book in perfect condition.
Vendeur : Books Puddle, New York, NY, Etats-Unis
EUR 71,53
Quantité disponible : 4 disponible(s)
Ajouter au panierEtat : New. pp. 408.
Vendeur : Biblios, Frankfurt am main, HESSE, Allemagne
EUR 65,59
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New. pp. 408.
Vendeur : THE SAINT BOOKSTORE, Southport, Royaume-Uni
EUR 54,62
Quantité disponible : 1 disponible(s)
Ajouter au panierPaperback / softback. Etat : New. New copy - Usually dispatched within 4 working days.
Langue: anglais
Edité par Focal Press, 2004
Vendeur : Books in my Basket, New Delhi, Inde
EUR 42,35
Quantité disponible : 4 disponible(s)
Ajouter au panierN.A. Etat : New. ISBN:9780240519524.
Vendeur : The Book Spot, Sioux Falls, MN, Etats-Unis
EUR 87,64
Quantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : New.
Vendeur : Revaluation Books, Exeter, Royaume-Uni
EUR 79,64
Quantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : Brand New. paperback/dvdr edition. 400 pages. 9.75x7.25x1.00 inches. In Stock.
Langue: anglais
Edité par Taylor & Francis Ltd, Oxford, 2008
ISBN 10 : 0240520343 ISBN 13 : 9780240520346
Vendeur : AussieBookSeller, Truganina, VIC, Australie
EUR 67,31
Quantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : new. Paperback. Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0. You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel * Master professional techniques and workflow processes with clear, easy to follow tutorials * Companion DVD contains video tutorials, plug-ins, models and texture maps as well as high quality art from participating artists * Interviews with professionals connect the concepts to real world workflow and applications A tutorial guide to character modeling techniques for film and game CG artists. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
EUR 57,69
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New. Jason Patnode teaches modeling and animation at The Academy of Art University, he has worked in both game and film production and was previously Lead 3D Technical Artist at LucasArts, a division of LucasFilm, California, USA.Create believable CG .
Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
EUR 73,37
Quantité disponible : 2 disponible(s)
Ajouter au panierTaschenbuch. Etat : Neu. Neuware - Create believable CG character models with this unique book and downloadable resource package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the downloadable resources to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0.You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel.
Vendeur : Majestic Books, Hounslow, Royaume-Uni
EUR 48,91
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New. pp. 408 This item is printed on demand.