Comstar games (8 résultats)

- Couverture souple
Vendeur : Noble Knight Games, Fitchburg, WI, Etats-UnisNoble Knight Games
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Occasion - Assez bon
EUR 11,09
EUR 5,34 expéditionExpédition nationale : Etats-UnisQuantité disponible : 1 disponible
Softcover. Etat : Very Good. Comstar Games Mecha Aces (Fudge System) Mecha Aces (VG+) Manufacturer: Comstar Games Product Line: Mecha Aces (Fudge System) Type: Softcover Code: CSR0401 Copyright Date: 2005 Author: Anthony Ford Page Count: 102 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: Welcome to the exciting world of Mecha Aces, a mecha anime RPG built upon the FUDGE system. Mecha Aces uses the FUDGE system as a foundation, and builds upon the system to create the perfect synergy between a pilot and their machine. Mecha Aces re-examines the mecha/pilot paradigm in RPGâs, and establishes an innovative system built around the simplicity of the FUDGE system, and the power within the systemâs potential. Mecha and the Pilots who drive them Mecha Aces uses the FUDGE system to represent Mecha as if they are a type of character. They have Traits such as Attributes, Gifts, and Faults, so keeping track of a Mecha is as simple as keeping track of any other character. While piloting Mecha, pilots use their appropriate skill to guide the machine in the intended action. However, the system of a skilled pilot and superior machine is more than simply the sum of its parts. Mecha Aces adds the concept of Synergy to the Mecha/pilot paradigm, incorporating small bonuses to rolls made by a pilot within a Mecha (such as skill checks), and vice versa where a Mecha makes a roll guided by a pilot (such as attribute checks). FUDGE Foundation Toolset Mecha Aces includes a variety of optional features to enhance game-play in any situation and genre. This toolset of features will allow the person running the game to be flexible in their inclusion. You can use some or all of the features in the toolset; effectively controlling how terse or complex your game will be. Some features are fairly standard to RPGâs, such as Magic and Psychic Powers. Other features are more experimental and cutting edge, such as Techniques and Artificial Intelligence. A brief description of each feature is outlined below: Magic Mecha Aces uses a combination of Gifts and Skills to accommodate an innovative Magic system. When the Magic Gift is purchased, a certain number of Spell Points are used to construct the spells known by the character. Depending upon the Magic System used, the player can create a huge variety of magical powers to be used at their disposal. Several Magic Systems are included in the book, including Technomancy, Elementalism, and Shinto Mysticism. Each spell requires its own set of material requirements, such as foci to channel the power, and a reagent that is consumed by the spell (if required). Once the character knows their spells, certain skills are used to determine their success once cast. The exact skill used depends upon the Magic System. Psychic Powers The powers of the mind are included within Mecha Aces by using (primarily) skills. Once the character purchases the Psychic Power Gift, they are free to purchase levels of skill within the variety of powers available. The level of the skill determines the amount of potency associated with the power. Some example psychic powers are Telekinesis, Clairvoyance, Precognition, and Telepathy. There are many more powers described thoroughly in the Psychic Powers chapter of the Mecha Aces rulebook. Techniques Some pilots, in the course of their experience, develop signature moves that they can use to crush their foes. This does not only occur from within the cockpit; skilled martial artists can also develop certain forms, stances, strikes, and other moves to improve their effectiveness. These little tricks of the trade are represented within Mecha Aces as Techniques. Techniques are associated with a characterâs Attributes. Three Attributes can support piloting techniques, and the remaining two are slated for martial art techniques. Thusly, choosing Techniques for your character is an important decision, as you can only ever have up to five. Techniques, however, are powerful assets to a skilled pilot. They not only inflict potent damage to your foe, but the pilot can also purchase Rises and Falls for them as if they are weapons. This is more accurately described within the Mecha Aces rulebook. Artificial Intelligence While representing Mecha within an RPG, it is important to consider the aspect of AI. Having a potent machine at your disposal is one thing, but to have a thinking partner on the battlefield can produce even greater synergy that that produced by its sheer ability alone. Mecha Aces includes a system of keeping track of a Mechaâs AI in a terse and easy to use way. Using the Mecha Aces system, you can even create a totally sentient robotic character. Racing High technology begs for high speed, so put the pedal to the floor, and hold on! Mecha Aces includes a suite of Racing rules to put your pilots into the seat of the action. A full set of Racing actions are used to adjust the racerâs Throttle, a score of how well they are doing in the race. Obviously, the racer with the highest Throttle score is the current leader of the race. It isnât all about power; many of the racing moves are strategic plays at changing or taking advantage of a racerâs situation, so put your thinking caps and driving gloves on. Stock Settings Mecha Aces includes a variety of sample settings, including back-stories and sample characters. There are four settings included with the rulebook, and each one takes advantage of one or mores optional features from the Toolset, so you can see examples of how they can be used.…

Langue : anglais
Edité par ComStar Games, 2005
- Couverture souple
Vendeur : Second Edition Books, Butte, MT, Etats-UnisSecond Edition Books
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Occasion - Assez bon
EUR 19,65
EUR 4,94 expéditionExpédition nationale : Etats-UnisQuantité disponible : 1 disponible
Ajouter au panierSoft cover. Etat : Very Good -. Binding tight, interior clean. Glossy wraps with minimal edge wear. Clean interior pages, including many charts and black and white illustrations. A guide to the mechanics of the Fudge role playing game, including Mecha and pilots, FUDGE foundation toolset, magic, psychic powers, techniques, AI, racing and stock settings. 104 pp. Chung, Cindy; Unachak, Prakarn (illustrateur). …

- Couverture souple
Vendeur : Noble Knight Games, Fitchburg, WI, Etats-UnisNoble Knight Games
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Neuf
EUR 19,37
EUR 5,34 expéditionExpédition nationale : Etats-UnisQuantité disponible : 1 disponible
Softcover. Etat : New. Comstar Games Wizards & Gunslingers Wizards & Gunslingers (MINT/New) Manufacturer: Comstar Games Product Line: Wizards & Gunslingers Type: Softcover Code: CSRWG001 Copyright Date: 2008 Author: Trevor Banister Page Count: 200 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: Fantasy meets the Wild West in this 200 page, stand alone game of fantasy adventures in the frontier world of Westrue. In Wizards & Gunslingers, Westrue is a land in which the laws are yet to be written. This is a place where might makes right and the quickest gun or the sharpest sword can make its wielder a god. From the hot deserts of the east to the strange unexplored forests of the west, the continent of Westrue offers adventurers the opportunity to battle powerful creatures, discover awesome weapons and magic and make a name all at the same time in a world that smiles upon heroes and kicks dirt in the faces of those who fail. Wizards & Gunslingers welcomes to a world where gun-toting lawmen battle side-by-side with wizards and warriors in a desolate unexplored land newly discovered by humans. The place is called Westrue and it's your duty to carve your niche however you see fit. So you want to be a gunfighter, a wizard, a thief? Do you want to be an evil villain or a hero who fights for right? Do you want to gamble and cause a ruckus while you make your fortune or do you want to be a business man that schemes and connives to become wealthy and powerful? Do you want to rob a train, blast open a bank, bring criminals to justice or explore unmapped wilderness? Now you can. Do whatever you want in Wizards and Gunslingers. Wizards & Gunslingers contains all you need for beginning your campaign whether you are a player or a Game Master. Need weapons and magic, they live here. Need creatures and NPC's? They live here. Need realistic combat and an awesome skill system. They are here also. What if you get tired of the weapons, magic, NPC's or creatures contained in the book? No problem. You can create your own with our built in generators that enable you to let your imaginations soar. Whether you are looking for gaming scenarios, NPC's, creatures, magic, weapons, armor, or maps (plus much more) within this book you will find your prize. There exist no limits to what you can imagine. Whether you be a wizard or a gunslinger, come to the land of Westrue for a world of adventure.…

- Couverture souple
Vendeur : Noble Knight Games, Fitchburg, WI, Etats-UnisNoble Knight Games
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Neuf
EUR 23,07
EUR 5,34 expéditionExpédition nationale : Etats-UnisQuantité disponible : 1 disponible
Softcover. Etat : New. Comstar Games Kevin and Kell Roleplaying Game, The Kevin & Kell Roleplaying Game, The (MINT/New) Manufacturer: Comstar Games Product Line: Kevin and Kell Roleplaying Game, The Type: Softcover Code: CSR4801 Copyright Date: 2005 Author: Jamie Borg, Michael Hopcroft Page Count: 200 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: When Kevin Kindle and Kell Dewclaw met online, it was instant romance. Only when they met in person did they discover the horrible truth: Kevin was a rabbit, while Kell was a wolf! And wolves eat rabbits! But in this case love is stronger than instinct, and not only did love bloom but it led to marriage. Add Kevin's adopted hedgehog daughter Lindesfarne, Kell's angst-ridden son Rudy, and their infant Coney (a carnivorous rabbit) and you have the makings of a functional family in a dysfunctional world. Where predation is big business, can the attraction of opposites survive? The Dewclaws' marriage may seem unlikely, but it may be their world's best hope for the future! Since 1995, Bill Holbrook's online comic Kevin & Kell has fascinated and amused thousands of fans with its combination of tech-savvy humor, biting commentary (sometimes literally), and sharply-drawn characterization. Now the world of the Dewclaws comes to life on your tabletop! The Kevin & Kell Role-playing Game from ComStar Media is a complete tabletop RPG that lets you play the Dewclaws, their friends and rivals, or any character from the alien yet strangely familiar world of Domain. Whether stalking prey in the Wild for HerdThinners Inc., taking on such dangers as the terrorist group Rabbit's Revenge, or struggling to make your way in a world that wants to have you for supper, you'll find endless opportunities for adventure in Domain -- with equally endless opportunities for the trials of the heart and soul -- all with the trademark wit and gentle humor that has made Kevin & Kell the most enduring online comic strip ever created. The Kevin & Kell Role-playing Game contains over 25 of your favorite characters from the world of Domain, plus complete rules to create your own character of any species you can imagine. Characters are endlessly customizable -- no species templates required! All the important people and places of the comic are covered, from the rabbit warrens to Caliban Academy. You'll also get a unique glimpse of the history of the Dewclaws' world, shaped by animal instinct, universal intellect, and the influence of the secretive Great Bird Conspiracy. Designed by HeartQuest RPG project director Michael Hopcroft, the Kevin & Kell Roleplaying Game is illustrated throughout with actual strips from nine years of Kevin & Kell, with original art and a new full-color cover by Bill Holbrook himself. This is the only role-playing game to be made with Mr. Holbrook's full approval and cooperation. Sure to please fans of the strip and dedicated roleplayers alike, the Kevin & Kell Role-playing Game is a must-have. …

- Couverture souple
Vendeur : Noble Knight Games, Fitchburg, WI, Etats-UnisNoble Knight Games
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Neuf
EUR 23,07
EUR 5,34 expéditionExpédition nationale : Etats-UnisQuantité disponible : 1 disponible
Softcover. Etat : New. Comstar Games Traveller - The New Era 1248 (d20) Sourcebook #2 - Bearers of the Flame (MINT/New) Manufacturer: Comstar Games Product Line: Traveller - The New Era 1248 (d20) Type: Softcover Code: CSR0021 Copyright Date: 2006 Author: Martin Dougherty Page Count: 166 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: Bearers of the Flame presents complete details on the Fourth Imperium, successor to the tragic Third. A century after the fall of the Third Imperium, the Fourth Imperium is the bright hope for the future of Charted Space. Leading the fight against the genocidal Dominate, forging trade corridors through the Wilds or rebuilding shattered worlds, the Fourth Imperium stands at the forefront of the great reconstruction. But all is not well within the Imperium. It may be that the founders made one too many compromises, for now internal politics is beginning to weaken the young empire when unity is more vital than ever. Beyond the borders, tensions with the Vilani Imperium are rising, while out in the darkness a thousand worlds call for aid. The Imperium is stretched thin, perhaps too thin, but the call must be answered. Bearers of the Flame details the Imperial political and economic structure, its military forces and other services, and the hierarchy of the Nobility. Imperial High Law is explained, along with the rights and role of electronic beings, defensive and foreign policies, and a wealth of other details that bring the new Imperium to life. Bearers of the Flame presents maps and UWP data four entire sectors of space, ranging from the safe and civilized regions deep within Imperial space to the chaos of devastated Ilelish sector. Several minor powers are also detailed. These pocket empires may be enemies or allies, destinations or starting points for expeditions across the Wilds. This book is a complete guide to the greatest state of Charted Space in the New Era. Never before has the Imperium â" any Imperium â" been developed in such detail.…
Autres images- Couverture souple
Vendeur : Spellbinder Books, Bishop, CA, Etats-UnisSpellbinder Books
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Occasion - Assez bon
EUR 46,21
EUR 5,83 expéditionExpédition nationale : Etats-UnisQuantité disponible : 1 disponible
Paperback. Etat : Very Good-. Very good paperback with tight binding and clean pages. Minimal wear to edges and corners of covers and spine. Plastic coating on the covers is beginning to pull away from the covers along the edges and corners. ; 4to 11" - 13" tall; 166 pages.

- Couverture souple
Vendeur : Noble Knight Games, Fitchburg, WI, Etats-UnisNoble Knight Games
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Occasion - Assez bon
EUR 115,57
EUR 5,34 expéditionExpédition nationale : Etats-UnisQuantité disponible : 1 disponible
Softcover. Etat : Very Good. Comstar Games Hero System (5th Edition) (Comstar Games) Traveller Hero Book 2 - Adventure in Charted Space (VG+) Manufacturer: Comstar Games Product Line: Hero System (5th Edition) (Comstar Games) Type: Softcover Copyright Date: 2007 Page Count: 160 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: Be A HERO In Traveller ! The first in the upcoming line of Traveller books licensed for the HERO System, Traveller Hero provides a wealth of information for gaming in the Traveller settings using the HERO System rules. It includes: Life in the Imperium Equipment from Classic Traveller and New Era Robots, Vehicles, and Starships Starship Construction And much more.…

- Couverture souple
Vendeur : Noble Knight Games, Fitchburg, WI, Etats-UnisNoble Knight Games
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Occasion - Assez bon
EUR 180,28
EUR 5,34 expéditionExpédition nationale : Etats-UnisQuantité disponible : 1 disponible
Softcover. Etat : Very Good. Comstar Games Hero System (5th Edition) (Comstar Games) Traveller Hero Book 1 - Adventurers in Charted Space (VG+) Manufacturer: Comstar Games Product Line: Hero System (5th Edition) (Comstar Games) Type: Softcover Copyright Date: 2007 Page Count: 162 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: Be A HERO In Traveller! The first in the upcoming line of Traveller books licensed for the HERO System, Traveller Hero provides a wealth of information for gaming in the Traveller settings using the HERO System rules. It includes: Races appropriate to all settings of Traveller, from Classic Traveller to The New Era Weapons from Body Pistols to FGMPs Three treatments for Psionics And much more.…