Vendeur : -OnTimeBooks-, Phoenix, AZ, Etats-Unis
EUR 17,09
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierEtat : very_good. Gently read. May have name of previous ownership, or ex-library edition. Binding tight; spine straight and smooth, with no creasing; covers clean and crisp. Minimal signs of handling or shelving. 100% GUARANTEE! Shipped with delivery confirmation, if you're not satisfied with purchase please return item for full refund. Ships USPS Media Mail.
Vendeur : Lucky's Textbooks, Dallas, TX, Etats-Unis
EUR 47,81
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Ajouter au panierEtat : New.
Vendeur : California Books, Miami, FL, Etats-Unis
EUR 54,05
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Ajouter au panierEtat : New.
Edité par Packt Publishing 2017-10-09, 2017
ISBN 10 : 1787286436 ISBN 13 : 9781787286436
Langue: anglais
Vendeur : Chiron Media, Wallingford, Royaume-Uni
EUR 50,49
Autre deviseQuantité disponible : 10 disponible(s)
Ajouter au panierPaperback. Etat : New.
Vendeur : Antiquariaat A. Kok & Zn. B.V., Amsterdam, Pays-Bas
EUR 27,50
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierBirmingham, 2017. 526 pp. B./w. ills. Softcover.
Edité par Packt Publishing Limited, 2017
ISBN 10 : 1787286436 ISBN 13 : 9781787286436
Langue: anglais
Vendeur : PBShop.store US, Wood Dale, IL, Etats-Unis
EUR 61,76
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Ajouter au panierPAP. Etat : New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Edité par Packt Publishing Limited, 2017
ISBN 10 : 1787286436 ISBN 13 : 9781787286436
Langue: anglais
Vendeur : PBShop.store UK, Fairford, GLOS, Royaume-Uni
EUR 54,52
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Ajouter au panierPAP. Etat : New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Vendeur : preigu, Osnabrück, Allemagne
EUR 67,05
Autre deviseQuantité disponible : 5 disponible(s)
Ajouter au panierTaschenbuch. Etat : Neu. Augmented Reality for Developers | Build practical augmented reality applications with Unity, ARCore, ARKit, and Vuforia | Jonathan Linowes (u. a.) | Taschenbuch | Englisch | 2017 | Packt Publishing | EAN 9781787286436 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.
Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
EUR 76,91
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierTaschenbuch. Etat : Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Build exciting AR applications on mobile and wearable devices with Unity 3D, Vuforia, ARToolKit, Microsoft Mixed Reality HoloLens, Apple ARKit, and Google ARCoreKey FeaturesCreate unique AR applications from scratch, from beginning to end, with step-by-step tutorialsUse Unity 3D to efficiently create AR apps for Android, iOS, and Windows platformsUse Vuforia, ARTookKit, Windows Mixed Reality, and Apple ARKit to build AR projects for a variety of marketsLearn best practices in AR user experience, software design patterns, and 3D graphicsBook DescriptionAugmented Reality brings with it a set of challenges that are unseen and unheard of for traditional web and mobile developers. This book is your gateway to Augmented Reality development-not a theoretical showpiece for your bookshelf, but a handbook you will keep by your desk while coding and architecting your first AR app and for years to come.The book opens with an introduction to Augmented Reality, including markets, technologies, and development tools. You will begin by setting up your development machine for Android, iOS, and Windows development, learning the basics of using Unity and the Vuforia AR platform as well as the open source ARToolKit and Microsoft Mixed Reality Toolkit. You will also receive an introduction to Apple's ARKit and Google's ARCore! You will then focus on building AR applications, exploring a variety of recognition targeting methods. You will go through multiple complete projects illustrating key market sectors including business marketing, education, industrial training, and gaming.By the end of the book, you will have gained the necessary knowledge to make quality content appropriate for a range of AR devices, platforms, and intended uses.What you will learnBuild Augmented Reality applications through a step-by-step, tutorial-style project approachUse the Unity 3D game engine with the Vuforia AR platform, open source ARToolKit, Microsoft's Mixed Reality Toolkit, Apple ARKit, and Google ARCore, via the C# programming languageImplement practical demo applications of AR including education, games, business marketing, and industrial trainingEmploy a variety of AR recognition modes, including target images, markers, objects, and spatial mappingTarget a variety of AR devices including phones, tablets, and wearable smartglasses, for Android, iOS, and Windows HoloLensDevelop expertise with Unity 3D graphics, UIs, physics, and event systemsExplore and utilize AR best practices and software design patterns.