EUR 41,76
Quantité disponible : 4 disponible(s)
Ajouter au panierEtat : New.
EUR 44,08
Quantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : new. Paperback. What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer's pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan Guenzel, Joerg Sternagel, and Dieter Mersch. The annotated new edition of Rune Klevjer's ground-breaking book What is the Avatar? Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
EUR 44,15
Quantité disponible : 2 disponible(s)
Ajouter au panierPaperback. Etat : New. Revised and Annotated Edition. What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer's pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan Günzel, Jörg Sternagel, and Dieter Mersch.
EUR 45,72
Quantité disponible : 3 disponible(s)
Ajouter au panierPAP. Etat : New. New Book. Shipped from UK. Established seller since 2000.
EUR 48,33
Quantité disponible : 3 disponible(s)
Ajouter au panierPAP. Etat : New. New Book. Shipped from UK. Established seller since 2000.
Vendeur : Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlande
EUR 43,31
Quantité disponible : 2 disponible(s)
Ajouter au panierEtat : New.
EUR 55,24
Quantité disponible : Plus de 20 disponibles
Ajouter au panierPaperback. Etat : New. Revised and Annotated Edition. What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer's pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan Günzel, Jörg Sternagel, and Dieter Mersch.
EUR 15
Quantité disponible : 2 disponible(s)
Ajouter au panierEtat : Wie Neu. Zustandsbeschreibung: leichte Lagerspuren/minor shelfwear. Fiction and Embodiment in Avatar-Based Singleplayer Computer Games. Revised and Commented Edition. What are the characteristic features of avatar-based singleplayer videogames, from "Super Mario Bros." to "Grand Theft Auto"? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer's pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan Günzel, Jörg Sternagel, and Dieter Mersch. Revised and Commented Edition. 240 Seiten, broschiert (Game Studies; Vol. 3/transcript Verlag 2022). Statt EUR 40,00. Gewicht: 391 g - Softcover/Taschenbuch.
EUR 14
Quantité disponible : 1 disponible(s)
Ajouter au panierEtat : Sehr gut. 242 S. Als Mängelexemplar gekennzeichnet, Lagerspuren vorhanden Sprache: Englisch Gewicht in Gramm: 381.
EUR 54,79
Quantité disponible : 4 disponible(s)
Ajouter au panierEtat : As New. Unread book in perfect condition.
EUR 42,12
Quantité disponible : 5 disponible(s)
Ajouter au panierEtat : New.
EUR 43,39
Quantité disponible : 5 disponible(s)
Ajouter au panierEtat : As New. Unread book in perfect condition.
Vendeur : Kennys Bookstore, Olney, MD, Etats-Unis
EUR 53,71
Quantité disponible : 2 disponible(s)
Ajouter au panierEtat : New.
Langue: anglais
Edité par transcript|transcript Verlag, 2022
ISBN 10 : 3837645797 ISBN 13 : 9783837645798
Vendeur : moluna, Greven, Allemagne
EUR 32,86
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New. What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Vir.
Vendeur : Revaluation Books, Exeter, Royaume-Uni
EUR 77,05
Quantité disponible : 2 disponible(s)
Ajouter au panierPaperback. Etat : Brand New. revised ant edition. 240 pages. 9.00x6.00x0.50 inches. In Stock.
EUR 57,51
Quantité disponible : Plus de 20 disponibles
Ajouter au panierPaperback. Etat : New. Revised and Annotated Edition. What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer's pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan Günzel, Jörg Sternagel, and Dieter Mersch.
EUR 69,37
Quantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : new. Paperback. What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer's pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan Guenzel, Joerg Sternagel, and Dieter Mersch. The annotated new edition of Rune Klevjer's ground-breaking book What is the Avatar? Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
EUR 40
Quantité disponible : 2 disponible(s)
Ajouter au panierTaschenbuch. Etat : Neu. Neuware - What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer's pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan Günzel, Jörg Sternagel, and Dieter Mersch.
EUR 40,14
Quantité disponible : 3 disponible(s)
Ajouter au panierPaperback. Etat : New. New Book, Direct from Publisher.
Vendeur : preigu, Osnabrück, Allemagne
EUR 36,95
Quantité disponible : 2 disponible(s)
Ajouter au panierTaschenbuch. Etat : Neu. What is the Avatar? | Fiction and Embodiment in Avatar-Based Singleplayer Computer Games. Revised and Commented Edition | Rune Klevjer | Taschenbuch | Großformatiges Paperback. Klappenbroschur | 242 S. | Englisch | 2022 | transcript | EAN 9783837645798 | Verantwortliche Person für die EU: transcript Verlag, Gero Wierichs, Hermannstr. 26, 33602 Bielefeld, live[at]transcript-verlag[dot]de | Anbieter: preigu.
EUR 42,13
Quantité disponible : 2 disponible(s)
Ajouter au panierPaperback. Etat : New. Revised and Annotated Edition. What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer's pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan Günzel, Jörg Sternagel, and Dieter Mersch.
Vendeur : Buchpark, Trebbin, Allemagne
EUR 19,06
Quantité disponible : 3 disponible(s)
Ajouter au panierEtat : Hervorragend. Zustand: Hervorragend | Sprache: Englisch | Produktart: Bücher | Keine Beschreibung verfügbar.